Showing posts with label Astartes. Show all posts
Showing posts with label Astartes. Show all posts

Monday, 8 January 2018

More Input: Building an Iron Hands Demi-company

-Blessed is the mind too small for doubt.
-Isador Akios

   Hi there my friends and welcome to this brief recap about my Clan Company Sorrgol project. It is supposed to be an ending post about my first demi-company based on them, although I have planned to paint and build more and create a full company; that will occur in time, since I'm already working on a new AoS project.
   I generally conclude a project with a huge background post, full of custom (and real) lore, but since I can't do anything like that for Clan Company Sorrgol (they already have a beautiful storyline written by some of the most talented BL's writers, so don't need mine), I decided to end the project, and the stream of posts about it, with a quick modeling/painting recap. 
   Here we go!

Iron Captain Adam Sideros

Wednesday, 15 November 2017

How I did it: Primaris Redemptor Dreadnought

- I have seen worlds burn and crushed nations underfoot, torn down the idols of false gods and slaughtered kings like cattle. Presume not to order me, tiny man, for I am war, and you are no more than chaff before the scythe... -
Venerable Targas

   Ok! This is not meant to be a whole long, boring, tutorial on every single move I did on my Iron hands Redemptor Dreadnought, but instead a smart look on some of its details, such as its base, positioning etc. If you want to start anew the model following some good (and fast) adivices to create black foundations and weathering I suggest you to have a look here, before reading this post.
   

Wednesday, 8 November 2017

Showcase Me!: Iron Hands Clan Company Sorrgol (demi-company)

- We must learn to pace ourselves. Tactical restraint. To hit and run, and not to be greedy and trust in overwhelming power as of old. We must learn the tactics and techniques of those thrown in with us and respect them. We must take our iron and alloy it with the mettle of the others who were shattered alongside us. We must mix our broken strenght with other broken strenghts to forge a new, unbroken edge. -
Shadrak Meduson

   Here we are, finally! I have got my first demi-company full painted and currently planning the second half! I bought, over the years, a lot of space marines stuff and each time I have been in Nottingham I've always taken the occasion to buy some special Iron Hands products. So I found an astartes patrimony in my hands and, a few months ago, I finally decided to give it a shape.
    Hope you like it!

Tuesday, 31 October 2017

How I did it: Space Marines Razorback (Iron Hands)

- I believe in three tenets of battle: firepower, firepower and more firepower. Should the Omnissiah have wished otherwise, he would not have provided me with such a mighty tool as the Razorback.
- Iron Father Kardan Stronos, leader "de facto" of the Iron Hands Chapter

   Hello my friends! My latest trip was through the cold and merciless Medusa's plains as I finally decided to take over my first Space Marines project and give it a definitive shape. I've always been battled between two (or three, yeah better say three) loyalist Astartes Chapters: Imperial Fists, Iron Hands and Raven Guard.
    Talking about the first, IF, I liked their color scheme, as I love yellow (you can see traces of yellow in almost every army I painted); and, you know, it's quite important digging on when you paint. On the other hand I almost hated their BG; although the defending of Terra is quite evocative, they are definitely too zealous for me.
   Raven Guard and Iron Hands instead offered me both a great background to build an army, even if I didn't like their schemes so much. Black is a beast, and you can make striking black models, but at the very high cost of time. It is also true that if you want to go fast and have some experience, things will simplify. My final choice fell on Iron Hands for I liked much more their way of making war (and play); tanks, dreadnoughts and tactical marines. 
   I know now for sure that my choice was the best and even if it took 2 years to see something born, it was worth the wait. 

Thursday, 14 September 2017

Showcase Me!: the Forgotten One's Finger


- The bad guys need to get lucky every time. The good guys just need to get lucky once. -
Steve Murphy


I could pretend that these six months have been a complete mess and look for some kind of excuse, but I simply had nothing remotely interesting on the workbench. I finished the last two elite guys on the Khorne batch from the basic game set, and they were just decent. Nothing awful like my misbegotten Reavers, but simply not worthy the time to write down a post about it.
Luckily, my vow ("thouh shall not commence a machine before completing the AOS box!") has been fulfilled and I had a ludicrous amount of ideas.

Like a quite radical conversion involving a Rhino/Stalker, a Sherman, a KV1, and a gargantuan s.F.H.18 howitzer.
Sometimes, size does matter